Naive Surface Nets 2D
An implementation of the two-dimensional Naive Surface Nets algorithm. Vertex positions are approximated using bilinear interpolation.
Status | In development |
Platforms | HTML5 |
Author | PierreBeur |
Genre | Educational |
Made with | Godot |
An implementation of the two-dimensional Naive Surface Nets algorithm. Vertex positions are approximated using bilinear interpolation.
Status | In development |
Platforms | HTML5 |
Author | PierreBeur |
Genre | Educational |
Made with | Godot |
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